1996 |
1998 |
1999 |
Game Designer and Art Director 1995 to 1999
Responsibilities and Accomplishments In this position my responsibilities include researching, proposing, and implementing innovative game designs. This work includes writing proposals, marketing research, creating game design documents, managing focus groups, and licensing negotiations.
11/96 to 9/97 - Game Designer - Responsible for post-release development, marketing, and upgrades to "Lighthouse." Also responsible for writing and presenting innovative game designs for in-house development, reviewing and evaluating out of house game proposals. Organizing and managing game design focus groups and brainstorming sessions for projects in early stages of development.
10 / 97 to 10 / 98 - Art Directing Quest for Glory - Dragon Fire, a fantasy role playing game created using state of the art 3D modeling and rendering techniques. Implementing innovative graphic technology combining rendered backgrounds with a unique, real time 3D, proprietary gaming engine developed by Eric Lengyel.
10/98 to 9/99 Art Director and Co-Designer for Middle Earth an On-Line Massively Multiplayer Fantasy Role Playing Game based on the classic fantasy works of J.R.R. Tolkien. |