Responsibilities and Accomplishments
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Management of a team of artists in the creation of interactive
computer software products. In this capacity
I directed 2 products; Outpost,
a computer simulation game involving mankind's colonization of distant
planets. (Winner of Consumer Electronics Show -- Best of Show,
July, 1994), and the Island of Dr. Brain, (awarded the title of Best Puzzle
Game of 1993), an educational product for ages 12 to adult.
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Creation of storyboards, drawings, paintings, animation, video
sequences, 2D and 3D computer generated imagery, and integration of these
elements into multimedia products.
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In addition to art direction on these products, I actively
engaged in the product design. In both Outpost and The Island
of Doctor Brain I collaborated with other game designers to create interface
designs, overall game structure, rules and puzzles, and other
design elements.
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